Astro Heart
Astro Heart is an auto battler game where vessels are programmed with a simple visual language.
This game is inspired by a Carnage Heart game.
How to play:
- Choose suitable equipment for the level at Hardware screen
- Configure your vessel behavior at Software screen
- Test your Hardware+Software combo in battle
- If you win, the level advances
- If you lose, repeat the steps until your bot wins
Astro Heart is a Ludum Dare 55 prototype that needs to be polished later.
Created in 2 days (LD compo) from scratch.
https://ldjam.com/events/ludum-dare/55/astro-heart
Made with Ebitengine.
Some hints:
- Hover over any UI element to get tooltips
- There are 6 levels in total (the final boss is at level 6)
- You unlock more hardware options with levels
- Vessels get damaged while flying out-of-bounds
Level 6 is beatable, but it's very tough and it will require some luck. It's intended to be a final challenge that allows you to play the game for longer (because the first 5 enemies are not that complicated).
Tools used:
- MilkyTracker (music)
- sfxr (sound effects)
- Aseprite and GIMP
- VSCodium
- Ebitengine (game engine for Go)
Status | Prototype |
Platforms | HTML5 |
Author | Iskander (quasilyte) |
Genre | Puzzle |
Tags | 2D, Automation, Ludum Dare 55, Pixel Art, Space |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Ludum Dare |
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