An RTS where you only ever control your buildings. There is no unit-level micro here.

The for of war is deadly - your units lose the control and become helpless when they're out of your radar-scouted area. Keep your radars safe, and never get out of its signal.

Play in full screen! The button is in the lower right part of the game.

Controls:

  • Left mouse button: selects a building
  • Right mouse button: performs an action for the selected building
  • Ctrl+[1] [2] [3], ...: bind a quick-access to a selected building
  • [1] [2] [3], ...: select a bound quick access slot
  • Double press [1] [2] [3], ...: centers the camera
  • A crosshair cursor means "can right-click here with this building"

How to play:

  • Build an economy - harvest minerals, generate power
  • Setup a defense - enemies will come at you soon
  • Do a counter attack - destroy their bases and win the game
  • Press "Help!" for a contextual help, also hover over stuff for hints

Difficulty effects:

  • Player starting conditions (units, buildings, resources)
  • Enemy starting conditions (number of bases and units)
  • Enemy power growth speed
  • Enemy aggression level
  • Economy (resource rates, radar range, etc.)

It is recommended to play on normal, unless you're replaying the game for an extra challenge.

This game is made with Ebitengine!
Game source code is on GitHub.

A game made for Ludum Dare 59 COMPO

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Units

NameCostNote
Cyborg7 gold, 1 titanVery fast to produce
Crawler15 titan, 15 power, 2 oil
Very durable
Wraith15 oil, 5 titan, 5 power
Mobile and high attack range
Updated 5 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(9 total ratings)
AuthorIskander (quasilyte)
GenreStrategy, Simulation
Tags2D, Auto Battler, City Builder, Economy, Ludum Dare 59, Pixel Art, Real time strategy
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse
LinksLudum Dare
ContentNo generative AI was used

Comments

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(+1)

This was pretty nice Iskander!

image.png

The hard difficulty is officially beatable…